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ArtBasement

2 Game Reviews w/ Response

All 5 Reviews

I would really like to give this game a good review, but I can't. As much as I like the concept of the game and his originality, the physics are just off because every surface is like a wall, even the round surface. Also, this game don't know how to control the difficulty because it's fairly easy until the level 36. Because before that level, they were not that hard but after that, it's just super hard.

A game is suppose to have a difficulty settings where in every level the difficulty goes up but not too much but here, it just explodes when the level 36 appears. It took me more than 50 tries for the 36 and for the 37, didn't even finished. The other level were becoming harder, but no THAT hard, there's clearly a problem and the fact that something, jumping does not respond at the good time.

Could have been a really good game, but the realisation is off.

Zed2100 responds:

Thank you for the detailed review, there are 40 levels in total so I made the last ones quite difficult to say the least.

50 tries for the 36th and 37th level, that's impressive! Thanks for playing.

Update 25feb2016: I just published a new version (1.1) which should fix a lot of problems that you mentioned, check it out, thanks!

The Game is way too easy, finished it in less than 2 minutes. Also, it's pretty hard for a beginner to know how to type really fast and move at the same time, maybe an option to set the difficulty. The graphics are nice but I'm a little biaised because I'm a sucker for 16 bit graphics like that, (don't know if it's 16 bit). Pretty fun game but WAY too easy because you can just read the text below the screen and know the patern of the boss, wich is really not complicated when you have a little bit of experience in video games.

By the way, if you wan't to make a game about typing, make sure that the letters are cristal clear because some letters were pretty difficult to understand. I tought the ''A'' was a ''U'' and that the ''I'' was a ''L''. So pretty good game with a lot of potential since it's not a really popular genre but too easy, too hard to read and too short.

It's meh, not amazing, not bad, just meh. But keep doing what you're doing because it's good.

Morbidware responds:

Thanks for your feedback! :)
Well it's super short because we had only 48h and we tried to focus on graphics and bullet patterns over length but yeah, the idea is to create a number of encounters until the final boss, with upgrades between fights and unlockable priests with easier and harder modes. Font will change.

So, I'm a québécois, (don't know how to pronounce it, in french it's québécois) who loves doing infography and drawing in general. I love video games and rap, don't like sport and don't like school. That's pretty much it.

Age 25, Male

Infography, Drawing

Centre 16-18 ans

Canada, Quebec, Brossard

Joined on 1/31/16

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